SENIOR PRODUCT
Cloud Cyber Secur ity SaaS
2020-01 - 2021-01
• Responsible for reorganizing and restructuring platform based Product portfolio • Responsible for Product Strategy and Roadmap • Responsible for new product portfolio development - Provenance as a service (based on blockchain platform) PRODUCT MAN AGER (SAF e 5. 0), NEW VALUE STREAMS - BIG DATA AND I N SI GHTS / NETS 2019-2020 • Responsible for development, Marketing & Sales of Open Data API (Uni platform) • Responsible for commercialization of Big Data from Financial Platforms • Responsible for Big Data Driven Services Product Marketing & Sales • Key Account & Stakeholder management • Big Data driven product development for millennial consumer segment Key Achievements • Successful innovative products launched in Scandinavia • Key products delivered to major Scandinavian buyers before deadline EXPERIENCE SENIOR BUSINESS DEVELOPER, PAYMENTS & CORE PROCESSING SERVICES / NETS 2018-2019 • Responsible for Card Data API development • Responsible for Card product Marketing & Sales • Responsible for leading Sales workshops and product training in Scandinavia • Stage presentations to customers at key events / conferences Key Achievements • Contract negotiation with a major Scandinavian bank • Successful key product sale & delivery to a major Scandinavian bank before deadline SENIOR BUSINESS DEVELOPER, MOBILE SERVICES AND EMER GI N G PAYMENT METHODS / NETS 2017-2018 Responsible for: • Development of Big Data Driven Services for mobile product portfolio (white label) • Responsible for R&D and designing products for millennial/Gen-Z segment • Responsible for reporting on Disruptive Technology & Innovation trends to C-level • Partnerships & Co-development of projects with startups and clients • Responsible for Blockchain and Tokenization business & product development (NFT) Key Achievements • Successfully finalized Big Data Driven Services MVP for millennial segment
PROJECT LEADER
MAR KETI N G
2016-01 - 2017-01
FULL CONTROL ApS (Video games) 2015 • Designed market & end user research and data analysis frameworks • Executed market & end user research (quantitative/qualitative) and analysis • Responsible for marketing, PR strategy and product release strategy RESEARCH PROJECT LEADER / UNITY TECHNOLOGIES A/S, (AI, video games) 2014 • Developed of business models, online product proposition • Analyzed online product positioning in international markets (Russia, China, EMEA) • Examined and improved existing pricing strategies and business models • Assisted with the development of marketing strategies for EMEA, Russia.
PROJECT LEADER
IO- INTERACTIVE, SQUARE ENIX
2014-01 - 2014-01
• Researched (quantitative & qualitative) user behavior in relation to digital sales • Implemented quantitative pricing strategy testing • Designed online monetization strategy and business models EXPERIENCE
INTERN
IO-INTERACTIVE, SQUARE
2013-01 - 2013-01
• Assisted with reorganization and portfolio strategy transition • Analyzed organizational restructuring for the Group (Square Enix) implications • Assisted with a redesign of existing marketing strategy and transition
CONSULTANT
NO KI A CO
2011-01 - 2012-01
• Lead for global organizational research & reporting on Nokia/Microsoft M&A • Assisted completion and handovers of ongoing R&D projects to other sites globally • Supported development of the strategy for M&A in other countries (USA, FI) • Presented the progress and results to the senior management in headquarters Key Achievements • Knowledge of crisis management techniques and working under pressure • Successful site closure with 100% of projects handed over globally before deadlines
COORDINATOR
NO KI A CO PENHAGEN
2011-01 - 2011-01
• Assisted the development of the "Bridge" startup incubator (Startup Bootcamp) • Managed employee's needs and expectations in a "Microsoft transition" • Translated reorg needs into practical solutions