Technical Consultant Finland

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(Päivitetty 2023-05-30)

Technical Consultant

Finland

Äidinkieli English, Keskitasoinen Finnish, Aloittelija Spanish

  • Automation and DevOps Engineer and Coach
  • Strong understanding of core fundamentals and principles; adaptable
  • Expert with multiple programming languages

Taidot (30)

GAME DEVELOPER

MENTORING

Game Development

GitLab

Bash

SCRIPTING

GAMES

Level Editor

Procedural Generation

SOFTWARE DEVELOPMENT

TOOLING

SHELL SCRIPTING

SCHEDULING

PRODUCTION PLANNING

Subversion

ENGINES

GAMEPLAY

STRUCTURED SOFTWARE

Github

Dev ops

OPERATIONS

PowerShell

SVN

Python

DevOps

TypeScript

GRADLE

Jenkins

APM

Datadog

Työkokemus

Entrepreneur
Arctic Mage Games Oy

2021-06 - Nykyhetki

Software consultant to the entertainment industry and arts. Game developer, DevOps engineer, art installation engineer, composer, artist, voice actor.
Built, managed, and maintained cloud-driven DevOps, including a self-managed GitLab installation and pipelines, and support for cloud-hosted serverless web games using AWS Lambda, S3, DynamoDB, and other technologies.
Chief Technical Oæicer
Critical Charm

2020-01 - 2021-05

Working with a small game development team to overhaul the project workflows, methods, and tool chain. Guiding team development and providing mentoring and support. Introduced many architectural improvements to the existing Unity/C# project and oversaw their execution. Also assisted with design, production, and business support. Introduced automated builds & DevOps to the team and environment using GitHub workflows. Handled cloud operations for a large-scale Virtual Reality convention project.
Project Lead Programmer
Frozenbyte Oy

2017-08 - 2019-12

Tools, technology, and gameplay programming for the recently announced Starbase game.
Numerous elements of procedural generation, including addressing and generating every rock in a planetary ring. Assessing and iterating on project workflows. Initiative and epic organization.
Team leadership, mentoring, and support.
Senior Programmer
Mindfield Games

2016-02 - 2017-08

Tools, build management, architecture planning, and production planning. Primary programmer of Flocklore, with a strong focus on level editor and tooling to enable rapid development by other disciplines.
Hobby Work Developing integrations for industry tools, custom tool suites, and game development.
Examples: ● Mystcraft (modification for Minecraft) ● Godot tooling and game projects ● CI/CD solutions for major engines ● Mediawiki integrations ● Pixel Art and Music Composition

Koulutus

Master's Degree in Computer Science
University of Helsinki

2023-05 - 2014-01

Sertifikaatit

HashiCorp Certified: Terraform Associate (002)

2023-03

Ota yhteyttä konsulttiin

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