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Kan være tilgængelig
(Opdateret 2024-02-14)UX Research & Business Analyst
Copenhagen, Danmark
Modersmål Danish, English
- Strong UX toolkit, with a wide variety of user research methodologies.
- Data driven and strong analytical approach to user research and UX design.
- I thirve in working with complexcities related to both man and machine..
Kvalifikationer (22)
CONCEPT DESIGN
Design Thinking
Lean UX
USER EXPERIENCE DESIGN
UX
UX design
Figma
UX research
GAMES
User research
MOCK-UPS
RAPID PROTOTYPING
Data Analysis
WORKFLOW
Microsoft 365
Scrum
MENTORING
WEB UI
UI DESIGN
Agile
DIGITAL DESIGN
Jira
Resumé
With me, you get a UX Designer and User Researcher with a flair for creating intuitive and engaging user experiences spanning the entire user journey. I am very passionate about the psychological aspects of design, understanding how it shapes human behavior, and leveraging this insight in my work.
My approach is always founded in the following core aspects.
1 - Identifying opportunities based on research, by applying Design Thinking and Lean principles.
2 - Applying rapid prototyping and a fail-fast mentality to experiment and craft meaningful experiences.
3 - Validating hypotheses by conducting quantitative and qualitative research.
4 - Analyzing user data and changing user behavior by applying behavior economics to digital design.
I look forward to working with you.
Professionel erfaring
2023-02 - 2024-05
- Provided mentoring for junior UX consultants.
- Carried out comprehensive UX research to understand and enhance workflow efficiency in the Ministry of Education and Science.
- Created the backlog for the self-service for the new platform for students to apply for SU.
- Spearheaded UI design efforts and conceptualized features for an AI-powered self-service system designed specifically for the public sector in Denmark.
2022-09 - 2022-11
- Increased the UX maturity by applying design thinking and user centric princibles throughout the organization.
- Provided mentoring and supervision regarding quantitative as well as qualitative research methodologies.
2020-08 - 2022-12
- Provided professional sparring and supervision about, measuring and analyzing quantitative player data.
2021-11 - 2023-12
- Concept design and prompt engineering for an AI drive learning platform that facilitates the optimal learning experience for each individual student to learn as much as possible.
- Managed a team UI, UX and game designers as well as software engineers by applying agile principles like the SCRUM framework.
- Applied learning goals as set by the Ministry of Education as the foundation for concepts for 7 learning games.
2017-10 - 2021-05
- Immplemented user centric processes throughout the software development cycle.
- Increased the rating in the Game Experience Questionnaire (GEQ) from the lowest to the second highest level of engagement by planning and conducting 200 user tests over a period of three years.
- Created UX and UI design for the analytics platform by conducting user test with neurologist and health care professionals.
- Created the first time user journey for mobile games by applying the isolation princible of game design.
2016-03 - 2016-08
- Designed the user interface for a mobile app that provide assistance for doctors diagnosing conditions outside their area of professional expertise.
Akademisk baggrund
2014-01 - 2016-01
2012-01 - 2014-01