iOS Developer Frederikssund

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(Opdateret 1+ år siden)

iOS Developer

Frederikssund

Modersmål Danish, Flydende English

  • Swift
  • Objective C
  • 9 års erfaring med iOS udvikling

Kvalifikationer (30)

Swift

Objective-C

ADOBE AIR

Xcode

iOS

REST WEB SERVICES

RESTFUL WEB SERVICES

IOS SDK

FLASH

FIREBASE

XML

PHOTOSHOP

PDF

Android

E-LEARNING

PHONEGAP

ACROBAT

UG

IPAD

CLIENTS

TRANSLATED

INVENTORY

INTEGRATOR

ROUTER

INTEGRATION

PAYMENTS

HANSEN

Bootstrap

MONOTOUCH

PUBLISHING

Professionel erfaring

pilots and flight crew
Cph Airport

2018-10 - Nuværende

Period: 2018/10 -
Project description: Building native iOS app and dynamic framework for
pilots and flight crew for reporting data before, during and after flights

Technologies used: Swift 4, Core Data, Foxit PDF SDK, Apple PDFKIt
Alamofire, Hero, Cocoa Pods ect.

Your roles in the project: Lead developer

Contact person: Ilya Katsnelson
Lead developer
Charlie Tango

2019-10 - 2019-10

Period: 2019/10 - 2019/10
Project description: Proof of concept regarding Apple Wallet Passes in relation to Dansk Erhverv events.

Technologies used: Firebase Cloud functions, FireStore, Firebase Storage

Your roles in the project: Lead developer

Contact person: Jonas Thomsen
Lead developer
Michael Olsen & Partners A/S

2018-06 - 2019-03

Period: 2018/06 - 2019/3
Project description: Building native iOS for consultants who is checking
inventory items at car dealerships for banks and other
financial institutions.

Technologies used: Swift 4, Core Data, fastlane,
Alamofire, Hero, Cocoa Pods ect.

Your roles in the project: Lead developer

Contact person: Patrick Olsen
Lead developer
Headnet / G4S

2018-06 - 2018-12

Period: 2018/06 - 2018/12
Project description: Building native iOS and Android app for g4s security.
App is called Local Feed, and is like a neighborhood
watch app, where users can post e.g suspicious things
happening in their neighborhood which is defined by zip
codes. Very much like a feed on Facebook.

Technologies used: Swift 4 & Kotlin, Firebase CM
Alamofire, Hero, Cocoa Pods

Your roles in the project: Lead developer

Contact person: Morten Brandt
Developer
Nets A/S

2017-01 - 2017-06

Period: 2017/01 - 2017/6
Project description: Building an SDK for Mobile Key Card/Mobilt Nøglekort which will launch early 2018. Building example apps
with the SDK. Working in 2 teams of ten people each, 2
iOS developers and 2 Android developers.

Technologies used: Objective-C, Apple Key generation API(ECC),
OpenSSL (RSA), build server, scrum

Your roles in the project: Developer

Contact person: Kurt Larsen
Developer
CubeIO

2016-09 - 2016-12

Period: 2016/09 - 2016-12
Project description: Work on Fullrate tele service provider app.

Technologies used: Swift, Cocoa Pods ect.

Your roles in the project: Developer

Contact person: Frank Rasmussen
Developer
Dish-of-the-Day

2016-01 - 2016-08

Period: 2016/01 - 2016-8
Project description: Making of app that gathers restaurants menus in one
app. Clients can then search for offers based on
different search criterias, including location and time.
Payments through Mobile Pay

Technologies used: Swift, Objective C, Cocoa Pods, Parse Server, Parse
Cloud

Your roles in the project: Developer

Contact person: Jan Krogh
Developer
Linfactory A/S

2016-01 - 2016-05

Period: 2016/5 - 2016-01
Project description: Brush up of Fitness.dk app for iOS

Technologies used: Objective C, Cocoa Pods

Your roles in the project: Developer

Contact person: Ove Borchhuus
Developer
UniTech

2015-10 - 2016-04

Period: 2015/10 - 2016-4
Project description: Making of payment app/library for both Android and iOS. Further more making a complete app for Android and iOS. institutions.

Technologies used: Xcode, Android Studio, PhoneGap, CrossWalk, Cocoa
Pods

Your roles in the project: Developer

Contact person: Steen Hansen
Lead developer
Send24

2015-08 - 2015-12

Period: 2015/08 - 2015-12
Project description: Making of an app for drivers and runners, delivering
packages based on their location and role.

Technologies used: Xcode/Swift, Parse, Cocoa Pods

Your roles in the project: Lead developer

Contact person: Jan Rosendahl
Developer
Grontmij A/S

2015-04 - 2015-06

Period: 2015/04- 2015-06
Project description: Making of Affaldsportalen, app for iOS and Android, both native. And app for citizens in municipalities where
they can get notified about garbage pickups ect.

Technologies used: Xcode/Objective C, Android Studio

Your roles in the project: Developer

Contact person: Anders Humle
Developer
LETSoftware

2015-01 - 2015-03

Period: 2015/01- 2015-03
Project description: Adobe Air for iPad, e-learning game for schools based
on 5 famous fairy tales.

Technologies used: AS3, Adobe AIR SDK
Your roles in the project: Developer

Contact person: Morten Møller
Developer
WorklifeBarometer APS

2014-08 - 2014-11

Period: 2014/8- 2014-11
Project description: Android, iOS and webapp for monitoring worklife in companies. Also making of the backend.

Technologies used: Objective C, Java, PhoneGap, Bootstrap, php, mySQL

Your roles in the project: Developer

Contact person:
Developer
Woddl

2013-06 - 2013-08

Period: 2013/06 - 2013/08
Project description: Making of iOS Woodl App, an app that gathers all social
media in one app.

Technologies used: ObjectiveC; Core Data, SDWebImage, Sharekit, all
major social medias API for iOS.
And much more.

Your roles in the project: Developer

Contact person: Owner Lars Henriksen, Woddl


Client Me
Period: 2012/02 - 2013/05
Project description: Making of TravelOffline App. The app consists of 3
sections/main functionalities:

1. Ususal map functions, but the abilitity to save maps
and routes for offline use. Using Google maps iOS
SDK, OpenStreetMaps API, andMapQuest API.

2. Currency converter, which also works offline.

3. Take photo of text to be translated, og write to to be
translated. Also works offline if additional in-app
purchase is made.

Localized for 33 languages
Technologies used: Google Maps iOS SDK, API. OpenStreetmaps api,
mapquest api. SQLIITE, json, GPUImage library, SQL,
Objective-C, Xcode, Photoshop

Your roles in the project: Developer

Contact person: Me


Client Me
Developer
CamTranslator Pro

2012-11 - 2013-02

now including fastermultithreaded processes, in-app
purchases, GPU image handling. Optimized OCR.

Technologies used: GPUImage Library, Multi-threading, multithreading
sqlite, sqlitetransactions, in-app purchase setup for
multiple products

Your roles in the project: Developer

Contact person: Me
Developer
Schultz Information

2012-08 - 2012-10

Period: 2012/08 - 2012/10
Project description: Making of UddannelsesGuiden. A smartphone
application serving information about educations, in short terms a smartphone version of UG.dk

The iOS and Android platforms was targeted.

Technologies used: C#, MonoDevelop, MonoTouch

Your roles in the project: Developer

Contact person: Kim Tiedemann, Schultz Information
Developer
in2Media

2011-11 - 2012-02

Period: 2011/11 - 2012/02
Project description: An internal iPad app for Oticon made with Adobe Air + Flex.

Using Robotlegs framework to build modules with user
interfaces according to design.

Managing memory, taking care of everything is
disposed and not leaking memory. In general,
optimization for the iPad environment.

Technologies used: Robotlegs, As3, Flash, Flex SDK, Adobe AIR

Your roles in the project: Developer

Contact person:


As a former Flash developer I have worked with various companies, like:
Novo Nordisk, Tuborg, Kims, Danmarks Radio, Dyrups, Kræftens Bekæmpelse, Copenhagen Business School,
Jyllandsposten, TDC, YouSee, Dansk Industri, Synoptik, Nykredit, Politikken, Ikea, Telenor.

Kontakt konsulent

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