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(Opdateret 1+ år siden)iOS Developer
Frederikssund
Modersmål Danish, Flydende English
- Objective C
- Swift
- 9 års erfaring med iOS udvikling
Kvalifikationer (30)
Swift
Objective-C
ADOBE AIR
Xcode
iOS
REST WEB SERVICES
RESTFUL WEB SERVICES
IOS SDK
FLASH
FIREBASE
XML
PHOTOSHOP
Android
E-LEARNING
PHONEGAP
ACROBAT
UG
IPAD
CLIENTS
TRANSLATED
INVENTORY
INTEGRATOR
ROUTER
INTEGRATION
PAYMENTS
HANSEN
Bootstrap
MONOTOUCH
PUBLISHING
Professionel erfaring
2018-10 - Nuværende
Project description: Building native iOS app and dynamic framework for
pilots and flight crew for reporting data before, during and after flights
Technologies used: Swift 4, Core Data, Foxit PDF SDK, Apple PDFKIt
Alamofire, Hero, Cocoa Pods ect.
Your roles in the project: Lead developer
Contact person: Ilya Katsnelson
2019-10 - 2019-10
Project description: Proof of concept regarding Apple Wallet Passes in relation to Dansk Erhverv events.
Technologies used: Firebase Cloud functions, FireStore, Firebase Storage
Your roles in the project: Lead developer
Contact person: Jonas Thomsen
2018-06 - 2019-03
Project description: Building native iOS for consultants who is checking
inventory items at car dealerships for banks and other
financial institutions.
Technologies used: Swift 4, Core Data, fastlane,
Alamofire, Hero, Cocoa Pods ect.
Your roles in the project: Lead developer
Contact person: Patrick Olsen
2018-06 - 2018-12
Project description: Building native iOS and Android app for g4s security.
App is called Local Feed, and is like a neighborhood
watch app, where users can post e.g suspicious things
happening in their neighborhood which is defined by zip
codes. Very much like a feed on Facebook.
Technologies used: Swift 4 & Kotlin, Firebase CM
Alamofire, Hero, Cocoa Pods
Your roles in the project: Lead developer
Contact person: Morten Brandt
2017-01 - 2017-06
Project description: Building an SDK for Mobile Key Card/Mobilt Nøglekort which will launch early 2018. Building example apps
with the SDK. Working in 2 teams of ten people each, 2
iOS developers and 2 Android developers.
Technologies used: Objective-C, Apple Key generation API(ECC),
OpenSSL (RSA), build server, scrum
Your roles in the project: Developer
Contact person: Kurt Larsen
2016-09 - 2016-12
Project description: Work on Fullrate tele service provider app.
Technologies used: Swift, Cocoa Pods ect.
Your roles in the project: Developer
Contact person: Frank Rasmussen
2016-01 - 2016-08
Project description: Making of app that gathers restaurants menus in one
app. Clients can then search for offers based on
different search criterias, including location and time.
Payments through Mobile Pay
Technologies used: Swift, Objective C, Cocoa Pods, Parse Server, Parse
Cloud
Your roles in the project: Developer
Contact person: Jan Krogh
2016-01 - 2016-05
Project description: Brush up of Fitness.dk app for iOS
Technologies used: Objective C, Cocoa Pods
Your roles in the project: Developer
Contact person: Ove Borchhuus
2015-10 - 2016-04
Project description: Making of payment app/library for both Android and iOS. Further more making a complete app for Android and iOS. institutions.
Technologies used: Xcode, Android Studio, PhoneGap, CrossWalk, Cocoa
Pods
Your roles in the project: Developer
Contact person: Steen Hansen
2015-08 - 2015-12
Project description: Making of an app for drivers and runners, delivering
packages based on their location and role.
Technologies used: Xcode/Swift, Parse, Cocoa Pods
Your roles in the project: Lead developer
Contact person: Jan Rosendahl
2015-04 - 2015-06
Project description: Making of Affaldsportalen, app for iOS and Android, both native. And app for citizens in municipalities where
they can get notified about garbage pickups ect.
Technologies used: Xcode/Objective C, Android Studio
Your roles in the project: Developer
Contact person: Anders Humle
2015-01 - 2015-03
Project description: Adobe Air for iPad, e-learning game for schools based
on 5 famous fairy tales.
Technologies used: AS3, Adobe AIR SDK
Your roles in the project: Developer
Contact person: Morten Møller
2014-08 - 2014-11
Project description: Android, iOS and webapp for monitoring worklife in companies. Also making of the backend.
Technologies used: Objective C, Java, PhoneGap, Bootstrap, php, mySQL
Your roles in the project: Developer
Contact person:
2013-06 - 2013-08
Project description: Making of iOS Woodl App, an app that gathers all social
media in one app.
Technologies used: ObjectiveC; Core Data, SDWebImage, Sharekit, all
major social medias API for iOS.
And much more.
Your roles in the project: Developer
Contact person: Owner Lars Henriksen, Woddl
Client Me
Period: 2012/02 - 2013/05
Project description: Making of TravelOffline App. The app consists of 3
sections/main functionalities:
1. Ususal map functions, but the abilitity to save maps
and routes for offline use. Using Google maps iOS
SDK, OpenStreetMaps API, andMapQuest API.
2. Currency converter, which also works offline.
3. Take photo of text to be translated, og write to to be
translated. Also works offline if additional in-app
purchase is made.
Localized for 33 languages
Technologies used: Google Maps iOS SDK, API. OpenStreetmaps api,
mapquest api. SQLIITE, json, GPUImage library, SQL,
Objective-C, Xcode, Photoshop
Your roles in the project: Developer
Contact person: Me
Client Me
2012-11 - 2013-02
purchases, GPU image handling. Optimized OCR.
Technologies used: GPUImage Library, Multi-threading, multithreading
sqlite, sqlitetransactions, in-app purchase setup for
multiple products
Your roles in the project: Developer
Contact person: Me
2012-08 - 2012-10
Project description: Making of UddannelsesGuiden. A smartphone
application serving information about educations, in short terms a smartphone version of UG.dk
The iOS and Android platforms was targeted.
Technologies used: C#, MonoDevelop, MonoTouch
Your roles in the project: Developer
Contact person: Kim Tiedemann, Schultz Information
2011-11 - 2012-02
Project description: An internal iPad app for Oticon made with Adobe Air + Flex.
Using Robotlegs framework to build modules with user
interfaces according to design.
Managing memory, taking care of everything is
disposed and not leaking memory. In general,
optimization for the iPad environment.
Technologies used: Robotlegs, As3, Flash, Flex SDK, Adobe AIR
Your roles in the project: Developer
Contact person:
As a former Flash developer I have worked with various companies, like:
Novo Nordisk, Tuborg, Kims, Danmarks Radio, Dyrups, Kræftens Bekæmpelse, Copenhagen Business School,
Jyllandsposten, TDC, YouSee, Dansk Industri, Synoptik, Nykredit, Politikken, Ikea, Telenor.
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