Might be available
(Updated 2024-01-15)UI/UX designer and Project manager
Kongens Lyngby, Danmark
Native Danish, Fluent English
- 8+ years as a UX designer
- 5 years as a Agile Project Manager
- 15+ years as UI designer
Skills (32)
UI DESIGN
USER EXPERIENCE DESIGN
WIREFRAMES
ADOBE ILLUSTRATOR
ILLUSTRATOR
AFTER EFFECTS
INTERACTION DESIGN
PREMIERE
ADOBE PREMIERE
PROTOTYPING
USER INTERFACE DESIGN
PHOTOSHOP
UX research
Design Thinking
wireframing
MOTION DESIGN
Agile
UX
INDESIGN
Project Management
RAPID PROTOTYPING
web content
Figma
VIRTUAL REALITY
VR
SEO
Cinema 4D
SEARCH ENGINE OPTIMIZATION
Unreal Engine
E-LEARNING
AUDIT
HANSEN
Professional Experience
2023-03 - 2023-09
Developed the user experience on Novo's software SmartGrants and HQ Budget
My role
Analyzing existing user interfaces, user research, defining user journeys, and designing new software
- Regarding the SmartGrants software, the consultant translated the user insight into the final implementation.
- To do user research, analyze findings, and build prototypes, wireframes, high fidelity prototypes in Figma.
- To collaborate with users, business stakeholders, and the product team.
2018-09 - 2019-07
My role's responsibilities/actions were:
- Designing and developing game layouts in Unreal Engine
- Project manager
- Extended development of Foliage, Animated game elements
- Developed FBX elements like helicopters and airplanes for extra messages during broadcasts
- All built up in Unreal Engine and Cinema 4D
2002-04 - 2021-03
Graphic profile for the law firm DANDERS & MORE.
My role's responsibilities/actions were:
- Designed and developed 3 generations of websites and intranets
- Conceptual Design
- Process redesign
- User-involvement
- UX/UI development
- User journeys
- Mock-ups
- Wireframes
- Design of all print material
- Profile/Design/CI development
- Marketing strategy
2015-09 - 2020-12
Design and production of new graphic profile Festina Finance. AI software development for big banks.
My role's responsibilities/actions were:
- Art Director for new concepts
- Project manager
- Web, print design, and development
- Graphic identity
- UX/UI strategy, design, and development
- UX/UI development
- User journeys
- Mock-ups
- Wireframes
- Training in-house Web Master in CSS and GUI (Graphic User Interface)
2022-02 - 2024-01
My role was
- Conducted User research, and established pain points and User journeys.
- Competitor analysis.
- I translated the user insight into the final implementation.
- Building a new branding website for attracting acoustic talent, using Figma and Adobe Illustrator for wireframing and creating icons.
- SVG animations are built in Illustrator and After Effects.
- Development of concept, facilitating the process with project management/
two internal stakeholders. - Establish user behaviors, pain points, and preferences through research and testing.
- The project ran on agile methods
2021-02 - 2021-07
My role's responsibilities/actions were:
- UX/UI of the online event
- Contributed to set design in VR (Unreal Engine) building a virtual City and animating the backdrop and 3D infographic
- Animated 2D graphic for the online presentation in March 2021
- Designing at and specifications for solutions, including prototyping, to hand over to developers
- Building a web solution for the online event
Academic Background
2024-09 - 2024-09
Certifications
2021-12