Communication with virtual media México

Might be available

(Updated 2024-03-04)

Communication with virtual media

México

Native English, Intermediate French, Beginner Spanish

  • 15+ years vfx, composition, broadcast, motion graphics
  • 14 years Ux, Ui, html, css, javascript, react
  • 12 years C++, >C#unity, unreal engine

Skills (38)

SEM

USER INTERFACE DESIGN

PROBLEM-SOLVING

C++

JQuery

AFTER EFFECTS

INTERFACE DESIGN

TEAM PLAYER

SEARCH ENGINE OPTIMIZATION

RETAIL SALES

Game Development

PUBLIC RELATIONS

VIRTUAL REALITY

MAINTENANCE

PROPOSALS

INVENTORY

FPS

Level design

LIFE CYCLE

METRICS

Unreal Engine

3D Game

Adobe XD

VR

C#

GAME DESIGN

Unreal

Google Analytics

Multiplayer

QA

SEO

SEARCH ENGINE MARKETING

Unity

BUDGET

CUSTOMER SERVICE

CUSTOMER SERVICE ORIENTED

Zbrush

Figma

Summary

I am an extremely hard-working, loyal and creative committed person who feels most at home in my work when I am responsible for maintaining high standards. I am someone who believes the only way an organization can thrive, and grow is if the standards set are very high. The majority of organizations, in my opinion, struggle to maintain high standards and I feel it is my job to instill quality and exceptional standards in everything my employer does. I always ask for the maximum standard in motion graphics, video production and assets, design, 3d, and quality assurance management because I am passionate about what I do, I am consistent in my approach to quality, and I feel I have the motivational and interpersonal skills to get people to believe in the benefits of strong quality assurance standards. I feel strongly that, if you employ me you will see a significant impact on your business.

Professional Experience

QA videogame project manager
Revarts Studio

2017-01 - 2017-01

Coordination of project development, videogames, AR, VR, responsive websites, for AAA brands, and agencies; customer service, services, and projects. Development of performance reports, analytics, facebook ads, google ads, adobe analytics for clients like Gentera, Barcel Runners, Pantaya, Napte. Development of creative and business proposals for prospects and clients, digital and audiovisual campaigns.
Unity, Unreal game development, C++ and C#, QA of the game design, level design, character, animation and VFX, using vuforia, oculus, and samsung VR, adapting Logo Grab, with jquery and python, and the client ok for publiching on android, ios, and desktop.
Sr. Motion designer | Videogame producer

2014-01 - 2015-01

JWT Management and coordination of videogame and motion graphics, C#, and C++, usabili, UI, UX, YouTube channels, and the best digital communication practices for the brand and its target audience according to the product., 3d material design in Maya and Modo, with renders in Vray and Arnold Production of 4 video games using, Html5, Unity (c #), and Gamesalad, for browsers, mobiles, Android and iPhone, for the Nestlé confectionery and Nestle ice cream brands.
• 2012 - 2014 Audiovisual producer | Interface design • 2012 - 2014 Master of Communication with Virtual Media (MBA)
MArketing & design manager
Karakuri

2001-01 - 2005-01

Bachelor of Communication SciencesAble to manage and facilitate creative project kickoffs, leading brainstorming sessions with creative
teams, benchmarking budget expenditures against projections, overseeing daily tasks tied to creative
production, videogame production and VFX assets; Develop with the team videogames, html5
games, and desktop games, on Unity, or Unreal it depending on the client or project budget.

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